AI Insights · Timothy · December 2021
Top 5 Season Pass Games in Belgium: Q4 2021 Performance
Discover the performance trends of the top 5 season pass games in Belgium during Q4 2021 including downloads, revenue, and active users.
In the fourth quarter of 2021, the top 5 season pass games in Belgium exhibited varied performance metrics across downloads, revenue, and active users. Here’s a detailed look at how these games fared, based on data from Sensor Tower.
Candy Crush Saga
Throughout Q4 2021, weekly revenue for Candy Crush Saga from King saw fluctuations, starting at approximately $94K and concluding the year with a peak of about $100.5K. Weekly downloads ranged from a low of 3.6K at the start of the quarter to a high of 6.7K in the last week of December. The game maintained a consistent user base, with weekly active users increasing from 112.6K to 125.1K over the quarter.
MIR4
MIR4 by Wemade Co., Ltd. experienced a notable rise in weekly revenue, starting at $20.8K and finishing strongly at around $163.7K. Downloads remained relatively low, peaking at 92 in early November. The game saw a steady increase in active users, growing from 171 to 353 by the end of December.
Gardenscapes
Gardenscapes from Playrix showed varied weekly revenue, starting at $49.2K and hitting a high of $70.8K in the last week of December. Downloads fluctuated, with a notable peak of 2.4K in the final week. Active users showed a mixed trend, starting at 72.2K and peaking at 75K in mid-December but closing the quarter at 73.8K.
Brawl Stars
Supercell’s Brawl Stars saw significant revenue variations, peaking at approximately $97K at the end of December. Weekly downloads were highest in the last week of the quarter at 9.1K. The game maintained a robust active user base, starting at 245.7K and closing the quarter at 229.1K.
Homescapes
Homescapes, also by Playrix, showed a steady weekly revenue trend, starting at $44.2K and peaking at $59.3K in the last week of December. Downloads varied, with the highest number being 4.8K in the final week. Active users saw a slight decline overall, starting at 116.1K and ending the quarter at 113.5K.
For more detailed insights and data, visit Sensor Tower.